

There is a six-player online mode, but weirdly there are no pedestrians in that, which kind of loses the point of the whole game. The handling of the cars is atrocious, and the ways that the tracks are laidout dont exaclty encourage skillful play. This gets old exactly as quickly as you’d think and makes most of the game a complete chore to play through on your own.
#Carmageddon 2 review drivers#
The computer-controlled drivers don’t usually fare any better, with their remedial artificial intelligence unable to perform any manoeuvre more complicated than driving into you very fast and hoping you crash.

Judicious use of the hand brake is needed to make even simple corners, which is the complete opposite of the approach you should be taking in a game where open world exploration is a key selling point. In a nutshell, for the time Carmageddon was an almost revolutionary, but since 1997 the market has definitely changed, and the maniacal devastation offered in. For some reason even the smallest cars handle like overburdened dustcarts, and precision driving in any of them is almost impossible.

This is a slight improvement in that it has more modes and structure to it, but the central problems of a terrible driving model and low rent graphics remain.įor a racing game Carmageddon commits the cardinal sin of none of its vehicles being much fun to drive, despite your rides ranging from nippy sports cars to giant monster trucks. Although it has a different subtitle now, this is clearly just an updated version of last year’s PC-only game Carmageddon: Reincarnation. This all sounds incredibly negative, and, well, yes it is, but make no mistake, despite the lack of polish and its resolutely old-fashioned gameplay, there is.
